Grimoire
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Druid
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Spell tier:
Cantrip
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Spell schools:
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Abjuration
Conjuration
Divination
Enchantment
Evocation
Illusion
Necromancy
Transmutation
Cantrips
Druidcraft
Guidance
Mending
Poison Spray
Resistance
Shillelagh
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Level 1
Animal Friendship
Charm Person
Create or Destroy Water
Cure Wounds
Detect Magic
Detect Poison and Disease
Entangle
Faerie Fire
Fog Cloud
Healing Word
Jump
Longstrider
Purify Food and Drink
Speak with Animals
Thunderwave
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Level 2
Animal Messenger
Barkskin
Darkvision
Enhance Ability
Find Traps
Flame Blade
Flaming Sphere
Gust of Wind
Heat Metal
Hold Person
Lesser Restoration
Locate Animals or Plants
Locate Object
Moonbeam
Pass Without Trace
Protection from Poison
Spike Growth
Water Walk
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Level 3
Call Lightning
Conjure Animals
Daylight
Dispel Magic
Meld Into Stone
Plant Growth
Protection from Energy
Sleet Storm
Speak with Plants
Water Breathing
Wind Wall
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Level 4
Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control Water
Dominate Beast
Freedom of Movement
Giant Insect
Hallucinatory Terrain
Ice Storm
Locate Creature
Polymorph
Stone Shape
Stoneskin
Wall of Fire
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Level 5
Antilife Shell
Awaken
Commune with Nature
Conjure Elemental
Contagion
Geas
Greater Restoration
Insect Plague
Mass Cure Wounds
Planar Binding
Reincarnate
Scrying
Tree Stride
Wall of Stone
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Level 6
Conjure Fey
Find the Path
Heal
Heroes' Feast
Move Earth
Sunbeam
Transport via Plants
Wall of Thorns
Wind Walk
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Level 7
Fire Storm
Mirage Arcane
Plane Shift
Regenerate
Resurrection
Reverse Gravity
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Level 8
Animal Shapes
Antipathy/Sympathy
Control Weather
Earthquake
Feeblemind
Sunburst
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Level 9
Foresight
Shapechange
Storm of Vengeance
True Resurrection
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